Endgame Alternate Path You are back in your flat, where it all started. Make sure you have, the scarf, ghanta, mala and toy car in your kit before you touch the key. Your familiar sack is here and these should be in there. (note you can type OPEN ALL and all drawers in kitchen and cupboard will open. they get closed a few times in the game and this command is useful.) OPEN LEFT DRAWER OPEN CENTER DRAWER (it's empty when you feel in it) OPEN RIGHT DRAWER OPEN CUPBOARD (like the center drawer it's also empty) FEEL IN LEFT (You find a screwdriver and a knife) TAKE ALL FROM LEFT FEEL IN RIGHT (You feel a sheath and a pair of oven gloves) TAKE ALL FROM RIGHT PUT GLOVES ON COUNTER PUT KNIFE IN SHEATH (If you don't you'll get killed if you walk with it) EAST PUT SHEATH ON TABLE TAKE FRAME PUT IT ON TABLE FEEL SCREWDRIVER (There is a cap that unscrews from the handle UNSCREW CAP FROM HANDLE FEEL SCREWDRIVER. There are 4 blades in the handle a large flathead blade a small flathead blade a large phillips blade a small phillips blade Examine each screw. You will be told what type of screw that is. One of them is painted and you will find that out when you have to unscrew it and that varies again from game to game. TAKE (BLADE TYPE) Use the correct blade on the the correct sized screw or GAME OVER!. UNSCREW TOP RIGHT, TOP LEFT, BOTTOM RIGHT OR BOTTOM LEFT depending on which sized screw you are doing. One of the four screws is painted. The game will ask you if you want to try to unscrew the painted screw when you get to it and lets you know that there is a can of turnpentine somewhere in the flat. there is also a cloth and a mask but the game won't tell you that. SAVE UNSCREW (particular screw which is randomized from game to game) Game will ask you if you feel lucky or not? You may get lucky, or your driver will slip and it's game over. However, the game does tell you and give you the chance to say yes or no. Trouble is where and you'll need a painter's mask and a cloth. The turpentine stinks, plus a cloth to rub the stuff on the painted screw to get the paint off. Now the can the cloth and the mask are in several of the drawers and/or the cupboard. Feel in each of the kitchen drawers and the cupboard. when all 4 screws ae unscrewed TAKE FRAME WEST PUT FRAME ON COUNTER FEEL IN (DRAWER or CUPBOARD) till you turn up the trivet. TAKE TRIVET PUT IT ON COUNTER SAVE FEEL STOVE (if you haven't before. There are 4 burners and dials. Only one of the burners is correct. SAVE SET (particular dial to HIGH) PUSH BUTTON G G WEAR GLOVES TAKE FRAME HOLD FRAME OVER (correspondng burner) if nothing happens then restore and keep doing this till the game tells you that you loosen the first part of the tape. TURN FRAME (if game tells ou that the tape has been loosened) G G PUT FRAME ON TRIVET REMOVE GLOVES (which automatically go back in the right-hand drawer) PUSH BUTTON Z. Z. Z. Z. Z. TAKE FRAME EAST TAKE KNIFE PEEL TAPE G G G put frame on table put knife in sheath REMOVE DIPLOMA FROM FRAME (if you put the knife on the table GAME OVER) Now to find your scanner which is in one of 4 places 1. on the counter 2. on top of the refrigerator 3. under the coffee table 4. in the closet if scanner is in a kitchen location WEST FEEL ON TOP OF FRIDGE or FEEL ON TOP OF COUNTER TAKE SCANNER EAST PUT SCANNER ON TABLE if scanner is in the closet NORTH OPEN CLOSET IN FEEL IN CLOSET G TAKE SCANNER OUT SOUTH PUT SCANNER ON TABLE Now to find the cord which is in one of 7 places under the bed under the bathroom cabinet under the couch behind the couch under the couch cushions behind the stove behind the refrigerator Once you've felt behind or under one of the above now you need to get back to the Living Room PLUG CORD INTO SCANNER PLUG CORD INTO SOCKET TURN ON SCANNER (What? No power? Now you need to find the power box to the flat and restore power. The breaker box is in one of 3 locations. behind the refrigerator under the cupboard in the closet Once you've felt behind under or inside one of the above OPEN BOX FLIP SWITCH CLOSE BOX Return to the Living Room Now that the scanner has power: TURN ON SCANNER (You hear an announcement "Welcome to PortoScan. . . ") Now you need to find the manual which is one the 4 kitchen locations. left drawer center drawer right drawer cupboard WEST FEEL IN (LOCATION) TAKE MANUAL OPEN IT READ IT CLOSE IT PUT IT ON COUNTER EAST if you have chosen the alternate path then: TAKE DIPLOMA TURN IT OVER OPEN LID PUT DIPLOMA ON BED CLOSE LID TURN VOLUME G TURN PITCH TURN SPEED G PUSH WIDTH PUSH IMAGE PUSH SCAN (The scanner speaks and gives you a message from Elzerith) OPEN LID TAKE DIPLOMA PUT DIPLOMA IN FRAME WEST FEEL ON TOP OF COUNTER TAKE TAPE EAST TAKE KNIFE CUT TAPE PUT KNIFE IN SHEATH TAKE FRAME TAPE FRAME G G G OPEN SACK PUT FRAME IN SACK WEAR SACK DROP ROLL NORTH TOUCH STATUE X GRAHAM TALK TO GRAHAM REMOVE SHOES PUSH BUTTON IN BOW OPEN SACK TAKE SCARF GIVE SCARF TO LAMA TALK TO LAMA Y TAKE DINKY GIVE IT TO LAMA Y TAKE MALA GIVE IT TO LAMA Y TAKE MEDALLION GIVE IT TO LAMA LAMA, READ MEDALLION Y TAKE GHANTA GIVE IT TO LAMA TOUCH DIPLOMA OPEN DOOR X TONY GIVE KEY TO TONY MAZ, READ CARD.